About
Insun Kang is an intermedia artist who generates immersive experiences to explore social relations through a complex system of interaction, embodiment, and materiality. She uses interactivity as a strategy to actively intervene in the process through which the audience constructs or determines the shape of the work.
The embodiment engenders the experiences in virtual space realistic, endowing the audience with an additional strain of memory. This, in turn, gets incorporated into their cognition and understanding of the world. The materiality transports elements from different locations to new ones and transforms textures into mimetic surfaces that contain both the real and the illusory. Gamification is often incorporated in her installations to mimic the structure of social interactions such as social control and collective action, whereby the audience engages their perception and bodies in their process of decision making, reasoning, and judgment.
Education
2020 | BFA School of the Art Institute of Chicago
Art and Technology Studies |
2017 | BA University of California, Los Angeles
French and Francophone Studies |
Exhibition and Screening
2020 | The Reach, The Real, SAIC Undergraduate Exhibition, Sullivan Galleries, Chicago, IL |
2019 - 2020 | Fixity Equals Death, the Wrong New Digital Art Biennale |
2019 | Virtual Reality Exhibition, Video Game Art Gallery, Chicago, IL |
2019 | Thing-Non-Thing, School of the Art Institute of Chicago, IL |
2019 | ATS Fest, School of the Art Institute of Chicago, IL |
2019 | ExTV Poly Play, School of the Art Institute of Chicago, IL |
2019 | Experimental 3D Animation Screening, Unspecified Research Lab, Chicago, IL |
2019 | Con(Troll)ed, Digital Bodies 3D Animation Screening, School of Art Institute of Chicago, IL |